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Visceral

In Gaming, Media on November 10, 2011 at 9:30 pm

vis·cer·al [vis-er-uhl]
adjective
1. of or pertaining to the viscera.
2. affecting the viscera.
3. of the nature of or resembling viscera.
4. characterized by or proceeding from instinct rather than intellect: a visceral reaction.
5. characterized by or dealing with coarse or base emotions; earthy; crude: a visceral literary style.

Bethesda: “…fights are more visceral…”

G4TV: “It doesn’t hurt that the combat finally has a visceral kick.”

IGN: “Oblivion received ample criticism for loose combat mechanics that lacked a visceral feel.”

The Escapist: “…the visceral joys of combat.”

Team Xbox: “As a whole, the combat itself feels a bit more visceral in Skyrim as opposed to its predecessors.”

RPG Fan: “Other RPGs released this year have better stories, sharper graphics, and more visceral combat.”

VGChartz: “…every action you take in the world feels solid and visceral.”

Thumb Culture: “…you get to see the destructive spells and visceral combat you’ll be able to get your hands on come tomorrow.”

Delta Gamer: “It has never had the best, most visceral combat in any RPG.”

Game Revolution: “…that the was the most visceral moment of my time with Skyrim.”

Robo Awesome: “What’s more is there are highly visceral kill animations.”

Gamers Kit: “Combat in Skyrim is changing that and more visceral as well as tactical.”

Computer Active: “This is the most visceral of all the games.”

Updated: 11/16/2011

Den of Geek: “Now, combat is much more visceral, and has more meat to it.”

CBS News: “The addition of dual wielding has changed spell casting into an aggressive and visceral experience”

UGO: “Combat is brutal and visceral.”

Wanderson75.net: “The inclusion of Fallout-style kill cams make ending combat more visceral”

Common Sense Media: “Parents need to know that The Elder Scrolls V: Skyrim is a vast, open role-playing game with missions involving bloody, visceral violence”

Vagary.TV: “Skyrim, in at least one way, introduces a new contradiction. The story is engaging, at times visceral…”

The Lone Gamer: “…the combat looks fierce and pretty cool- the addition of finishing sequences makes them all the more visceral.”

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  1. “Professional StarCraft II games can be visceral, hilarious, shocking, emotional, and above all, entertaining.” – Jason Schreier

  2. I’d say The Escapist used it properly per the 5th definition provided.

  3. [...] Part 2 of the Skyrim saga [...]

  4. Hi Jason,

    I’m a writer for Vagary TV and don’t see how the pull-quote is inappropriate? I think the fact that so many outlets used that particular word show that the game is re-creating similar emotions across schema. It’s a resonant piece of work. Could you provide some additional context, please?

    - Chris Coke

  5. [...] having games hocked to me in increasingly personal and experiential ways. I am told how “visceral” my experience in a game will be. FPS games are touted for the amount of immersion that they [...]

  6. Hey there this is kinda of off topic but I was wondering if blogs use WYSIWYG editors or if you have to manually code with HTML. I’m starting a blog soon but have no coding expertise so I wanted to get guidance from someone with experience. Any help would be enormously appreciated!

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